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by blackwater 07/06/2022, 2:37pm PDT |
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I know the temptation is overwhelming to use a randomly generated map, but DON'T. The focus of the Backrooms game should be on the environment. A randomly generated maze doesn't cut it. You need a hand-crafted map with some stuff that is scary or just surreal.
You're aiming for the uncanny valley. Doors that are obviously too small or somehow monstrous. Ordinary looking household items but somehow wrong, like they would obviously hurt you if you tried to use them.
Basically, all the stuff that Kane Pixels has been doing. Like think about the clip where there's a room with just random carpeted holes in the floor.
You want the map to be big, and yeah, there should be some mazes, but it shouldn't just be "my first maze game." There has to be more than that.
The right gameplay loop to use for this is probably a very light puzzle game loop. Very simple puzzles, like "what if I pushed the box into the hole"? or some shit, not Time Quest or Infocom level puzzlers. And no useful weapons. You see a monster, you run like hell.
Related to the uncanny valley comment -- you need high-fidelity graphics. It's like that "Homer Simpson in real life" meme.
A lot of indie devs want to make a cartoony PS1-looking game. That won't be very scary here because your mind will fill in the details.
When you add more detail, the things that are WRONG leap out at you.
btw that "internal server error" thing is acting up again >:| |
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What would make a good Backrooms game? NT by Kirahu Nagasawa 07/05/2022, 2:56pm PDT 
Procedural maps, exit a long way away, monster hunting you, sound-based stealth. NT by Mischief Maker 07/05/2022, 8:11pm PDT 
No combat, shallow story, walking-simulations and lots of journo-fucking. NT by THE INCORRUPTABLE GAMING PRESS 07/06/2022, 7:48am PDT 
Glory hole puzzles NT by Also crates 07/06/2022, 8:47am PDT 
There should be other people so you can be lost together by Vested Id 07/06/2022, 10:00am PDT 
Probably either a man or an AI? Definitely not a woman. NT by Dream Cast 07/06/2022, 10:17am PDT 
Actually now that I think about it, the ideal Backrooms game already exists: by Mischief Maker 07/06/2022, 10:27am PDT 
I'm going to give a serious answer, 'cause I'm a serious man by blackwater 07/06/2022, 2:37pm PDT 
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