Ziggurat 2 is pure unambiguous FPS fun! Buy it!by Mischief Maker 11/29/2021, 7:35pm PST
It's a fantasy-themed roguelite FPS in the style of Painkiller.
The biggest thing that differentiates Ziggurat 2 from competitors like, say, BPM, is that success is 95% player skill and only 5% RNG. I never had a "bullshit" loss, it was always my fault.
All wands are pretty much weak pistols with regenerating ammo, all spellbooks are pretty much shotguns, all staffs are pretty much machine guns, and all alchemy gadgets are pretty much rocket launchers. Enemy attacks are clearly telegraphed and nothing is hitscan.
The graphics are an absolute riot of color, and the level design is ridiculously vertical (no falling damage). It's not a "movement FPS" like nu-DOOM, but enemy attack patterns demand constant movement and bunnyhopping to avoid area attacks. The game defaults to something like 115 FOV, so all those fisheye visuals contribute to a ridiculous feeling of speed.
The meta portion of the game is expanded compared to Ziggurat 1, with (minor) permanent upgrades between runs and the ability to do shortened runs of as little as two floors instead of an assault on the entire Ziggurat every game. The only thing I'm a little iffy on is Z2 mirrors the mechanic from Dead Cells where weapons have a level and ones you find later in a run have higher levels, to encourage constant switching.
The closest thing I have to a complaint about the game is that it lacks any one-hit-kill "popcorn" enemies. Even swarm enemies like the carnivorous carrots are a little bullet-spongey.
2021 has been a shit year for me in meat-space, but it's been a gangbusters year for indie games, and Ziggurat 2 is easily in my top 5 for the year.
Ziggurat 2 is pure unambiguous FPS fun! Buy it!by Mischief Maker 11/29/2021, 7:35pm PST