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by Mischief Maker 10/24/2018, 7:53pm PDT |
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Not since Kromaia have I ever been so frustrated by an experimental indie game for not making it clear how exactly its gameplay loop is intended to work.
The premise of the game is you're running a race with several rooms where you have to stop and beat up all the enemies within before you're allowed to move on. Fair enough, so how do you beat up the enemies faster? You need to make attacks with "momentum" that you build by bouncing off walls or swinging around polls, etc. The game makes it clear when you have momentum by giving your character a colored trail. Attacks with full momentum do either 2x or 3x damage which translates to faster run times.
So I was expecting some kind of cross between Smash Bros. and Action Henk, which sounded amazing.
Unfortunately the game is nothing like that. First of all "momentum" is more a charge-up aura than anything physically related to how your character is moving. Falling from long distances does not equal momentum, you have to charge for a couple seconds mid-air before you can drop with any power. What's more, even when you do bounce off a surface into an enemy and start comboing them, your momentum goes away after the first punch (I think?) Again, I'm not sure of the game's intended loop, but for a game with "speed" in its title and revolving around the concept of "momentum" the actual gameplay is really slow and herky-jerky, and all the videos I've watched from the developer seem to show gameplay just as clunky.
It doesn't help that the animation for this game is terrible. Battle Chef Brigade is another brawler with very low numbers of animation frames, but has the excuse that every frame is exquisitely detailed, and aside from the dragon most of your enemies have clear attack patterns that don't catch you off guard. Speed Brawl has awful anime art (the lead character is Goku with tits) and the 2-3 frame enemy animations are really clunky to time for dodges.
Bleh! I'm open to finding out that I was playing it wrong and there's actually a fun fluid speedy experience to be enjoyed here, but I doubt it, especially considering I was getting gold medals in everything before I quit. |
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