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by Mischief Maker 05/17/2017, 9:53am PDT |
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It's a fantasy X-Com!
The combat is a battle card game instead of isometric tactics , but the rest of the game is X-Com Geoscape to a T.
Scavenging supplies, climbing the tech tree, building up your base, chasing down harassment stacks, and facing an asymmetrical enemy who ramps up the pressure over time.
Much simpler explanation. |
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I just realized there's a much simpler way to review Thea: The Awakening. by Mischief Maker 05/17/2017, 9:53am PDT 
The interface and tutorial are atrocious by fabio 09/18/2017, 7:22pm PDT 
I'm not getting the X-com vibe either by fabio 09/18/2017, 7:57pm PDT 
Yes, tutorial and documentation are the worst part of the game. by Mischief Maker 09/18/2017, 8:24pm PDT 
(You can quit the game early from the score screen and still keep the God XP) NT by Mischief Maker 09/18/2017, 8:29pm PDT 
I am looking forward to giving it another try tonight by fabio 09/19/2017, 7:51am PDT 
More tips: by Mischief Maker 09/19/2017, 3:02pm PDT 
By spears you mean staff/pikes? NT by fabio 09/19/2017, 7:15pm PDT 
Pikes, yes. Skip staffs entirely. NT by Mischief Maker 09/19/2017, 7:43pm PDT 
I got a pretty sweet spear! by fabio 09/19/2017, 8:24pm PDT 
alright, I'm done by fabio 09/23/2017, 11:27am PDT 
Fair enough. It's the core idea that I love about it. NT by Mischief Maker 09/23/2017, 12:23pm PDT 
Oh fuck it I tried it again by fabio 10/02/2017, 9:05pm PDT 
That was my takeaway too NT by skip 09/23/2017, 6:16pm PDT 
Plus its insistence on obfuscating everything by fabio 09/24/2017, 10:54pm PDT 
How fucking dare you liken X-Com to a card game by Entropy Stew 09/18/2017, 8:23pm PDT 
We never got a 3DO in every room, but we got Arcomage in every RPG. NT by Trip Hawkins 09/18/2017, 9:22pm PDT 
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