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by Rafiki 06/06/2016, 8:31am PDT |
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Age. The pictographs are great, because all "dialogue" is straight to the point. No flavor text, no clicking through 3,000 options of "tell me about this, tell me about that, what's the deal with that guy," and sitting through 45 minutes of talking about things I don't care about. People have problems, you want to help them with their problems, and in just a few tiny pictures you instantly learn everything you need to. Ironically, those few pictures, scant animation, and a hug had way more emotional an impact than paragraphs of melodrama. And the puzzles were almost all completely reasonable, I found myself having FUN solving them instead of just trying every item on every obstacle until something worked out of frustration.
I also enjoyed the music.
The credits said the artwork was done by 2 people. If they did the retro pixel graphics because of that limitation that's fine, but if they did it for nostalgic adventure game purposes they really did themselves a disservice.
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