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by Creexul :( 04/16/2005, 6:58am PDT |
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Forest. :(
Played Plan of Attack with Jsoh and Fussbett and Bodybag. I thought it was cool although the death messages were totally broken on the server so it would say "UNCONNECTED KILLED UNCONNECTED" for every single kill. I saw that for only the occasional kill on other servers.
Anyway Fsbt didn't like having to be on "defence" (where the other team is on "attack") and not knowing what point to try to defend. The idea is you don't know until the other team starts to "attack" (and by that I mean capture) a capture point, and then your defending team is supposed to rush it to hold them off, while the attacking team has their chance to set up and try to hold out in the zone and cap a point. The thing is that if you go searching around the map, and they go and cap some point you aren't at, you basically have to backtrack to your spawn, or dash past their spawn to find the path to the right cap point. And you may die by some stray enemy dude on your way there.
The whole idea is teamwork in the mod. If you don't constantly stay with your team and rush the objective capture point, you're fucked. Also: fuckin shit up with guns, that's another major part of the mod. Fsbt did like that, and the one existing map for the mod is fun to shoot people in.
Here's an AIM log about more of this, and also mod ideas, and what the multiplayer mode for Fru Fru Fairy Forest SHOULD be (even though it will never exist).
Juh-howh Cable (7:46:05 AM): I really like the part where you get to a cap point and have to hold off crazy muthafuckas (named Ice Cube) as they rush in.
Juh-howh Cable (7:46:14 AM): When they find out THAT is the point you're trying to cap and they all start coming for you.
Juh-howh Cable (7:46:27 AM): And you got fuckin guys with shotguns and grenades and shit, and guys on the roof with assault rifles sniping.
Juh-howh Cable (7:46:38 AM): In CS there aren't like any areas like that. :(
Juh-howh Cable (7:46:57 AM): You never have an area with 3 floors where people can cover it, without just instakilling everyone with fuckin AWPs and shit.
Juh-howh Cable (7:47:16 AM): Or some guy jumping to the side while running and spinning in circles gets like one instakill headshot from their silenced USP.
Fussbett (7:48:02 AM): I'm always waiting for next generation CSS maps.
Fussbett (7:48:07 AM): But they never come.
Fussbett (7:48:21 AM): I fully expected three floor CSS maps.
Juh-howh Cable (7:48:25 AM): Yeah.
Fussbett (7:48:32 AM): Instead we're getting reworked de_inferno.
Juh-howh Cable (7:48:37 AM): Or giant CSS maps with vehicles like BF Vietnam where you drive to one point or another to do this or that.
Fussbett (7:48:45 AM): Yes, where is that?
Juh-howh Cable (7:48:45 AM): And load hostages into a fuckin APC and drive off.
Fussbett (7:48:51 AM): Oh, it's Battlefield 2.
Juh-howh Cable (7:48:52 AM): Not gonna happen in CS Source. :(
Juh-howh Cable (7:48:54 AM): Yeah.
Juh-howh Cable (7:49:02 AM): But they could so do that in HL2 mods.
Fussbett (7:49:05 AM): But that's stretching it.
Juh-howh Cable (7:49:10 AM): That should be the multiplayer mode for Fru Fru Fairy Forest. :(
Fussbett (7:49:13 AM): All I want is bigger fucking CSS maps.
Juh-howh Cable (7:49:22 AM): You could totally load hostages into an APC and drive off with some dude on the top on the machine gun.
Fussbett (7:49:25 AM): You and your Fru Fru Fairy.
Juh-howh Cable (7:49:34 AM): All they're doing is remaking the old CSS maps. :(
Juh-howh Cable (7:49:35 AM): Yeah.
Juh-howh Cable (7:51:58 AM): Shit that would be a great idea for the Fru Fru mod. :( |
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