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by Horrible Gelatinous Blob 07/16/2014, 2:26am PDT |
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Jerry's post referenced The Walking Dead S2, but since you can't stop fretting over how much The Wolf Among Us ruined your life, let's talk about your poor excuse for criticism. SPOILERS FOR THE WOLF AMONG US, for the unaware.
Fabio wrote:
Usually in a detective story the scope and stakes of the crime widen as the plot goes on. Doubly so with this game because there is magic and the backdrop of an all powerful demon waging war on them.
You seem to fundamentally misunderstand the backstory. There is no all-powerful demon actively waging war on them. In the game, no mention is made of the Adversary. In the comics, the fact that there has been a detente between the refugee Fables and the Adversary for thousands of years is a critical piece of backstory and a secondary plot point that is frequently referenced.
Fabio wrote:
This never happens in the game. The obvious setup never escalates.
Incorrect. The scope and stakes escalate from what seems to be a simple case of a john killing a hooker is revealed to mask a vast underground criminal network that involves, but is not limited to, loan-sharking, black market magic, human trafficking, slavery (both sex and otherwise), and murder is unveiled.
Fabio wrote:
An obvious hooker is in obvious trouble with her obvious pimp. The pimp is running an exploitive loan shark black market operation. He has a mysterious boss. Ah ha! This will be part of some greater master plan where the mysterious boss is harvesting souls or something as part of a deal with evil demon that swore to eradicate the fables?
Where are you getting this shit about harvesting souls or evil demons from? You picked up a barely-recontextualized Maltese Falcon and are infuriated that it isn't a barely-recontextualized Xena: Warrior Princess. Adding Diablo to the game's plot wouldn't have been an improvement. The primary appeal of Fables is not assholes flying around casting magic missile at each other, but fairy-tale characters involuntarily cast into a much more realistic, grittier milieu. Sure, they brought a few plot devices and MacGuffins with them, but it's not fantasy-based, it's fantasy-set. I understand being disappointed that your completely unfounded expectations weren't met, but that's not the game's fault. That's your fault for thinking that you know everything about everything and then, when proven incorrect, deciding that it's reality that has it wrong, not you.
Fabio wrote:
Nope. The mysterious boss is just an average joe running an exploitive loan shark black market operation. They try to disguise that with MORAL AMBIGUITY that just really highlights the amateur hour writing.
See above. Either you don't realize the extent of the corruption the Crooked Man represented and the obliviousness/apathy/borderline depravity of the official Fabletown government that allowed him to operate with impunity, or you're deliberately minimizing it to bolster a weak, unsupportable point. Not a good look either way.
Fabio wrote:
This game might be even worse than Walking Dead.
I've been saying it for years and it bears repeating yet again: I don't care what you hate, Fabio. Just hate it for accurate, legitimate, non-ridiculous reasons. "This game sucks because it's fantasy-noir and I wanted it to be fantasy-fantasy," is not only criticism at its most juvenile, it's laughable in its failure to engage the game at even the most superficial level. IGN wouldn't publish that shit, and they'll publish literally anything.
Go read some Jerry Whorebach posts (especially the ones having to do with game design theory) and see how he effectively communicates his criteria for evaluation and methods of interactivity. Take notes. Even if you don't necessarily agree with Jerry's opinions, it's immediately evident that he has a coherent, consistent, logical framework that he applies to his criticism. You should definitely work on developing one of those. |
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Attention Last, Jerry: The Wolf Among Us Episode 1 is free on XBLA right now! by Horrible Gelatinous Blob 12/23/2013, 11:19pm PST 
I wish I could say something pithy like "not even if you paid me"... by Jerry Whorebach 12/24/2013, 8:23pm PST 
I tried to write "pissy" and autocorrect determined I was probably lisping :( NT by Jerry Whorebach 12/24/2013, 8:28pm PST 
If the game moved a little faster it'd be excellent. by Last 02/11/2014, 7:45am PST 
Ahhhhhhhhh.... that's better! I'm liking it more and more! NT by Last 02/14/2014, 8:04pm PST 
Microsoft sent me a free code for Episode 1 of The Walking Dead Season Two by Jerry Whorebach 07/15/2014, 4:21pm PDT 
It is not worth the time by Fabio 07/16/2014, 12:53am PDT 
I know you're not stupid, Fabio, so why can't you ever understand narratives? by Horrible Gelatinous Blob 07/16/2014, 2:26am PDT 
Maybe comic books are just too smart for me by fabio 07/16/2014, 9:12am PDT 
"I am not going to read all that" pretty much answers my question, thanks by Horrible Gelatinous Blob 07/16/2014, 12:44pm PDT 
*fabio will remember you said that* NT by dialog prompt 07/17/2014, 11:16pm PDT 
What's the appeal of the comics? I can't seem to get into them. by Mysterio 07/17/2014, 11:29pm PDT 
It does improve dramatically as the series progresses by Horrible Gelatinous Blob 07/18/2014, 2:27pm PDT 
I couldn't either by fabio 07/19/2014, 1:23pm PDT 
plus the villain slow claps you at the end by fabio 07/19/2014, 1:26pm PDT 
Fabio: so sensitive he can't handle a video game character making fun of him. NT by motherfuckerfoodeater 07/19/2014, 7:39pm PDT 
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