Forum Overview :: Titanfall
 
Post all reviewer apologists accounts of the low player count by fabio 01/23/2014, 10:21pm PST
Tom Chick wrote:

A number of fans — there’s no telling how many, but they were a loud number — were displeased with the player count limited to six versus six. But after playing a bit, it’s easy to understand this decision. For instance, when your titan falls — get it? — you don’t have to get in immediately. You can set it to predesignated behaviors, such as follow, and it’ll stay as near as it can while still fighting off enemies and performing basic functions. So you can have twelve players and twelve titans roaming around a relatively small area. Then there’s basic ground troops that, in the alpha, didn’t do much, but at least they provide extra targets and confusion to the overall battle. Any more players and you run the risk of making a game that relies on chaos rather than strategy or skill.
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Post all reviewer apologists accounts of the low player count by fabio 01/23/2014, 10:21pm PST NEW
    In the maelstrom of war there is no room for chaos and confusion NT by Private SNAFU/Tom Chick 01/24/2014, 6:12am PST NEW
        But think of our precious COMPETITION! by Worm 01/24/2014, 12:37pm PST NEW
    So basically, why have players when you can have AI bots? NT by WHAT THE FUCK 01/24/2014, 6:56am PST NEW
    That cocksucker's reviews are so infuriating NT by Roop 01/24/2014, 3:56pm PST NEW
    FUCK YOU by Drew McCoy 01/24/2014, 4:16pm PST NEW
    I'm really kicking this shit into overdrive by Tom Chick 02/06/2014, 10:02pm PST NEW
        Which one is Jason McMaster? by Mysterio 02/07/2014, 6:55am PST NEW
 
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