|
|
Forum Overview
::
INC's God of War :(
|
|
|
by FABIO 03/28/2005, 11:21pm PST |
|
 |
|
 |
|
Played a little more. Does this thing ever get harder? It's more difficult to die than it is to stay alive. It's like the infinite life bar of Metal Gear Solid 3 with orbs to heal you to full health appearing every few seconds from doing almost nothing.
The game is absolutely gorgeous, and the fatalities are great, but they lose their shock value the two dozenth time you do them. Stab minotaur in face, medusa head rip, head rip, face stab, head rip. The combat is kind of shallow. Hit one button to attack, hold down block to deflect all but the strongest attacks (that are slow and can be easily dodged). Even if you get it, fuck it. It just takes off a tiny sliver of life.
The combat is pretty much a Dragon's Lair version of Ninja Gaiden. It's gorgeous to look at, but rather than pulling off all those cool looking moves because you're awesome, you're doing them because you hit the triangle button when the game flashes it on the screen. Ninja Gaiden lite meets Prince of Persia lite.
All in all I'd say it's something you can rent on the weekend with some friends and have a blast with for an afternoon or two. Invite a dozen friends, it's just as much fun to watch as it is to play. If you want to simulate playing while you watch, grab a controller and just keep hitting the square button. It's great for some casual eye candy fun, but it's got nowhere near the depth of Devil May Cry 3, or even Ninja Gaiden. I definately don't think it's the best game ever for PS2, the most polished to a perfect sheen with great production values maybe, but not the best. Psi Ops was a better "sadistically abuse the shit out of every enemy you see" game because it was so much more open ended. Beyond Good & Evil was a better jack of all trades action/adventure game. Devil May Cry 3 is a better over the top beat'em up slugfest. God of War is better than the empty room crawling so you can swat down a couple insects before going "oooooo" at the pretty x-ray effects slogfest of Metroid Prime. Why on earth would you compare this game to Metroid Prime? It's also better than the clone of a 3 year old game with slightly better graphics and dual wielding action of Halo "god I wish I had a PC" 2.
So to answer curst, yes, it's shallow. But you'll have fun with it for a little awhile. IF THIS GAME WAS A CHICK it'd be the perfect 10 in looks bimbo with no personality that you had a couple wild bedroom sessions with (where she invited her twin sister to join you and knock over their clay pot together) before ending it and going back to girl next door long-term relationship material. |
|
 |
|
 |
|
|
|
|
Micro review by FABIO 03/28/2005, 8:48pm PST 
clarification (special review for Curst!) by FABIO 03/28/2005, 11:21pm PST 
Raise the difficulty level, powerup the blades of chaos. NT by Mischief Maker 03/29/2005, 8:51am PST 
...smash controller. NT by I need clarification 03/29/2005, 10:03am PST 
...recycle joke NT by I-82 Jew 03/29/2005, 10:35am PST 
...run to Caltrops and gaily heap retarded anonymous criticism hithter and yon. by Zseni: Warrior-Poet 03/29/2005, 10:48am PST 
Re: clarification (special review for Curst!) by curst 03/31/2005, 11:24am PST 
"Too easy" (too easy) by Fullofkittens 03/31/2005, 6:48pm PST 
I can only speak for BG&E. by Bill Dungsroman 03/31/2005, 7:08pm PST 
HARDCORE!!! Rrrrrragh! I R 133+!!!!!!1!!! by Mischief Maker 03/31/2005, 8:29pm PST 
Re: HARDCORE!!! Rrrrrragh! I R 133+!!!!!!1!!! by Chemdem 04/01/2005, 4:54pm PST 
They partake in the sex act compulsively, and without joy NT by Maude L. 04/01/2005, 5:26pm PST 
Yeah, why hasn't FABIO chimed in on this thread? by FABIO 03/31/2005, 8:50pm PST 
You're still missing my/FoK's point by Mischief Maker 03/31/2005, 9:48pm PST 
Analogy by Mischief Maker 03/31/2005, 10:01pm PST 
I think I need one more analogy NT by FABIO 03/31/2005, 10:29pm PST 
so by FABIO 04/01/2005, 5:31pm PST 
Re: Yeah, why hasn't FABIO chimed in on this thread? by Fullofkittens 03/31/2005, 10:59pm PST 
Re: Yeah, why hasn't FABIO chimed in on this thread? by curst 04/01/2005, 8:00am PST 
Re: "Too easy" (too easy) by The Happiness Engine 04/07/2005, 11:22pm PDT 
Re: "Too easy" (too easy) by Fullofkittens 04/08/2005, 1:01am PDT 
Re: "Too easy" (too easy) by The Happiness Engine 04/12/2005, 8:09pm PDT 
Heeee's just aaaaa stereooootype NT by The Specials 03/29/2005, 10:57am PST 
So everyone thinks the balance beams made the gameplay unbalanced? by I need clarification 03/31/2005, 11:49pm PST 
I actually like the balance beam parts a lot. NT by extarbags 04/09/2005, 1:54pm PDT 
|
|
|
|
|