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by fucking newbie 05/31/2013, 4:34pm PDT |
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Come the fuck on, one or two levels of dependency? I can't go back to that shit after Dwarf Fortress, and I don't even LIKE Dwarf Fortress. Okay, in Emperor: Rise of the Middle Kingdom, I need to smelt bronze in one facility to make weapons in another - two levels in the production pyramid, one manufacturing facility and resource per level. There's some shops that require a couple different materials to make one thing, so two resources, but that makes the final good. Whole thing comes out fucking simplistic and I'm asleep before I get past the second tutorial, and then there's the part where they introduce this production chain at the rate of one to three new building types per city.
Can you recommend better? Settlers series, maybe, but it has shit linking systems. I'm seriously thinking of knocking something together in terms of the Victoria series, but I keep losing the thread of how to actually affect anything because they don't write anything in the way of good documentation.
If you have ideas we could even talk about it, since I probably don't bear the same hatred for you that the locals do. |
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GOG Alert: Pharoah and Cleopatra by pinback 05/31/2013, 4:18pm PDT 
The whole goddamn series was too simple, I want your recommendation for a better by fucking newbie 05/31/2013, 4:34pm PDT 
I... I am sorry, I cannot. by pinback 05/31/2013, 4:45pm PDT 
Wait, let me try! Gnomoria? Eh? by pinback 05/31/2013, 4:47pm PDT 
I like how I already made a thread about Gnomoria, but now you're recommending NT by it to me. Thanks, I guess. 05/31/2013, 4:59pm PDT 
Sorry, I didn't see that, or didn't remember it being from you. by pinback 05/31/2013, 7:18pm PDT 
City-builders died with sprite graphics by WITTGENSTEIN 05/31/2013, 8:25pm PDT 
Do you have a version you can run on correct speed on Win7/64? NT by pinback 06/01/2013, 5:34pm PDT 
This has got to be one of my favorite games of all time by skip 06/01/2013, 5:31pm PDT 
Sorry, my reply above was supposed to be to this one. NT by pinback 06/01/2013, 5:35pm PDT 
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