|
by Arbit 12/03/2012, 5:31pm PST |
|
 |
|
 |
|
EatingContest wrote:
Honestly, if you're complaining that there aren't enough tactical choices, you're a bad general to begin with.
Just built better ships, hit go, and win. That's way more satisfying than figuring out some trick.
Your opinions are pretty terrible, which is fine or whatever I guess. We're all lazy/lazier now and can't be bothered to flame people with any rigor. I just can't stand you running all over Caltrops proclaiming everyone's opinions are self-evidently terrible when you're saying shit like the above.
Tactics are not a trick of last resort for bad generals. |
|
 |
|
 |
|
|
|
Here is the thread where I convince ICJ to buy Endless Space by 4xgamer 11/28/2012, 6:38pm PST 
How many planets per system? Just one or potentially more? NT by fucking newbie 11/28/2012, 8:17pm PST 
Re: How many planets per system? Just one or potentially more? by 4xgamer 11/28/2012, 8:59pm PST 
You DO have to colonize the planets separately, though. NT by You don't just get 'em all for free 11/28/2012, 9:00pm PST 
And the combat sucks. by Fullofkittens 11/28/2012, 9:05pm PST 
From the combat footage I've seen, this could be fixed with time-intensive moddi by fucking newbie 11/28/2012, 9:16pm PST 
From the combat footage I've seen, this could be fixed with time-intensive moddi by Ice Cream Jonsey 11/28/2012, 9:25pm PST 
So if we ever need to wreck your brain we just have to mention lunar exploration NT by fucking newbie 11/29/2012, 1:13am PST 
What the fuck is "emergent storytelling" anyway? by Mischief Maker 11/28/2012, 10:15pm PST 
Re: What the fuck is "emergent storytelling" anyway? by Ice Cream Jonsey 11/28/2012, 10:20pm PST 
Re: What the fuck is "emergent storytelling" anyway? by matt mysterio 11/28/2012, 10:32pm PST 
You managed to capture shitty emergent storytelling. One ivory tower for you! by fucking newbie 11/29/2012, 12:51am PST 
The combat is fine if you find tactical battles annoying and disruptive. by durg 11/29/2012, 9:41am PST 
Re: From the combat footage I've seen, this could be fixed with time-intensive by Arbit 11/29/2012, 10:01am PST 
Re: From the combat footage I've seen, this could be fixed with time-intensive by fucking newbie 11/29/2012, 1:03pm PST 
You're ruining a beautiful game with your pedantic shit. NT by Welcome to Caltrops 11/29/2012, 6:01pm PST 
It's 'pedantry.' Like this post. And thanks for poppin' my cherry, money's on NT by the bedside table 11/29/2012, 11:07pm PST 
Re: And the combat sucks. by Ice Cream Jonsey 11/28/2012, 9:24pm PST 
I am now prepared to answer your stupid complaints about the combat: by EatingContest 12/01/2012, 9:59pm PST 
Er, bad Admiral, not bad General, I suppose. NT by EatingContest 12/01/2012, 10:00pm PST 
This doesn't solve the problem of the combat being formulaic and boring. by fucking newbie 12/02/2012, 6:47pm PST 
I dunno what you're talking about. This is 4x not space combat simulator. by EatingContest 12/02/2012, 9:39pm PST 
Tactical battles would greatly improve Civilization. by Mischief Shai-hulud 12/02/2012, 9:55pm PST 
This. Although it's not a dealbreaker so much as inexcusable. by fucking newbie 12/02/2012, 10:20pm PST 
Iiiiif you played something for seven years, iiiiit might not be that badly desi by EatingContest 12/03/2012, 4:56pm PST 
Because you played it with me and know what I experienced! Cunt. by trolled newbie 12/03/2012, 5:41pm PST 
Honestly I haven't understood a single goddamn thing you've said NT by But you seem cute so lol 12/03/2012, 5:45pm PST 
Except when they didn't by fabio 12/03/2012, 12:18am PST 
I quit with Civ 3. It most definitely had that problem. NT by Mischief Mech 12/03/2012, 9:09pm PST 
Ok, they solved it in both 4 and 5 by fabio 12/03/2012, 11:44pm PST 
When you stop worrying about cavemen driving speedboats full of explosives NT by is when battleships get fuckin sunk 12/03/2012, 2:16am PST 
^emergent storytelling NT by Siskel and Ebert 12/03/2012, 9:54pm PST 
Ground-based games get a pass because they have ground, things on the ground by Arbit 12/03/2012, 9:52am PST 
Re: Ground-based games get a pass because they have ground, things on the ground by WITTGENSTEIN 12/03/2012, 1:53pm PST 
Let's go back to this by Arbit 12/03/2012, 5:31pm PST 
Overwhelm and autoresolve is middle management, not strategic genius by Entropy Stew 12/03/2012, 6:27pm PST 
Strategic genius is not tactical genius. NT by I can't believe I had to- wait, yea 12/03/2012, 6:32pm PST 
VERY GOOD *pats head* EC dismissed tactics entirely and talked of strategy by Entropy Stew 12/03/2012, 7:28pm PST 
I guess I won? "You fucking idiot" is like the badge of victory here or somethi NT by Everyone's Sun Tzu in PurpleTown 12/03/2012, 9:22pm PST 
Yes, here's your internet victory for being right on caltrops. Long may you NT by treasure it. 12/04/2012, 12:18am PST 
Re: How many planets per system? Just one or potentially more? by Ice Cream Jonsey 11/28/2012, 9:07pm PST 
Come on now, ICJ. You know exactly how to get it between Steam and grift. NT by Mysterio 11/29/2012, 12:55am PST 
Re: Come on now, ICJ. You know exactly how to get it between Steam and grift. by Ice Cream Jonsey 11/29/2012, 10:51am PST 
Re: Here is the thread where I convince ICJ to buy Endless Space by Ice Cream Jonsey 11/28/2012, 9:05pm PST 
|
|