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by fabio 07/15/2012, 2:36pm PDT |
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There's too much emphasis on specializing your cities which is odd considering this is supposed to be a game that's 90% about combat. Compounding the specialize problem is not letting you scrap buildings. Compounding it even further is the AI not having the slightest clue on how to specialize. Every one of their cities I take over is a mish mash, and it shows when none of their units have any upgrades. Once you get your specialized upgrade buildings up and running, the only thing preventing you from completely running over the AI is having it luck out with some of the better spells. I keep running into mid to late game wars where 90% of the damage I take is from those cheap ass fireball spells.
No hotkeys for all this shit.
No building or spell trees. You have no clue what's worth teching up without trial and error. Spells are an even bigger shot in the dark. They have no trees, just research one of five random choices with no connection between them. Way too many redundant ones that damage or heal. Learn a spell only to get the choice of now learning the lesser form for half the damage and cost. Variety? I can't ever see investing in more research points. The only spells I've ever seen give a clear advantage over others are the area effect ones like frost ring, and you can usually get those right away so I don't see the value of researching new ones (as of 200 turns into the game I'm not seeing anything better than the first 50 turns).
Sometimes it seems cheap that city attacks have the same range as your siege weapons. Cities can take 20 times more damage and you can't heal siege engines.
There are pocket dimensions you can travel to, populated by super tough monsters but valuable resources. They are never, ever worth bothering with. The monsters there are infinitely tougher than anything the AI players will ever throw at you. If you can beat those monsters, you're better off just steamrolling the AI players to a conquest victory. If you have a big enough army to conquer pocket dimensions AND defend against the AI at the same time, then you've already won the game. The AI can never conquer them so there's no pressure to get there first.
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