Forum Overview :: Starcraft 2
 
clarification by Arbit 04/23/2012, 2:00pm PDT
Arbit wrote:

Every mission had some sort of time limit so you were always pushed forward. It turned it into kind of an inverse tower defense game, where you produce creeps and force your way through the AI to an objective before the sun burns you up/something explodes/massive reinforcements are teleported in/etc. It was pretty hectic and fun.

The time limits are not just a countdown that screams YOU LOSE when it reaches zero. The burning sun mission has a wave of flame that constantly advances so you must relocate your base constantly, one mission has a giant mech that advances and you must protect, or a super unit that roams around and blows up objectives, etc etc. Usually they added a neat twist that required different tactics or strategy.
PREVIOUS NEXT REPLY QUOTE
 
The correct review. by Claborsarls 04/23/2012, 5:56am PDT NEW
    I'm looking forward to if you guys are bad at Skullgirls and how that effects yo NT by ur opinion on it. Worm 04/23/2012, 9:03am PDT NEW
    Who the fuck plays SC2 in single player? by This is Chris's Blood 04/23/2012, 9:50am PDT NEW
        Single Player SC2 was an entertaining diversion. by Oom Shnibble 04/23/2012, 11:20am PDT NEW
            Yes by Arbit 04/23/2012, 1:35pm PDT NEW
                clarification by Arbit 04/23/2012, 2:00pm PDT NEW
    You should keep playing by fabio 04/24/2012, 9:16pm PDT NEW
        well the demo doesn't allow me to play all the missions I downloaded by sdroa jists 04/25/2012, 10:20pm PDT NEW
 
powered by pointy