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by Ice Cream Jonsey 01/05/2012, 10:28am PST |
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Here's what I like about the vents: there's nobody in there but me, Adam Jensen.
(*I* am Adam Jensen.)
The guys who made Fallout 3 would have those vents CRAMMED FULL of dogs, cats, mice and rats, flies that won't die and little gnats. Oh, and zombies. Now, it's not DE:HR's problem that I played a lot of Fallout 3, but they chose to be the bigger man and leave the vents empty. I appreciate that.
Actually, here is some shit I appreciate in DE:HR that I only notice because other games pulled shit:
1) No monster closets, no stupid monster spawning (Doom III)
2) No fake bodies on the floor that RAAARGH jump up when I get close (BioShock)
3) It's possible to walk down a street in DE:HR and not have some enemy see you and then make a straight bee-line for you. (Fallout 3)
4) The stakes are high enough where, even though I am an augmented ideal of humanity, I can't really take out 4 guys at the same time. (Every game ever)
5) You can have conversations with people without them wigging out and going insane (Steve Smith in Madden 2012)
So I appreciate DE:HR for having some restraint.
I always considered BioShock to be the best HD-era game, but DE:HR is probably going to leapfrog it in my opinion.
ICJ |
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