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by sdroa jists 11/14/2011, 5:21pm PST |
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positives over morrowind:
right at the start, they give you a big manly axe and let you kill PEOPLE with it. I never played oblivial so I dunno if they made any improvements since then but the whole dueling/sword fighting system is pretty nice, you can easily chop like mad and then raise your guard to block attacks, which then increases your block skill. no being nibbled to death by mice because you didn't fucking min/max your character at lvl zero, just pick up a weapon and get to killing. I started as some kind of lizard woman axe murderer berzerker with sneak skills, which eventually morphed into a kind of ninja sniper.
graphics, of course
questing is extremely easy to get into and at the same time very deep and rich and rewarding, lessons obviously learned from the fallout games
controls are good, voice acting is good, writing is good
environment might be the best in any video game in history
proper button hotkeys for taking items, storing items, ending conversations, etc. bethesdthsda shouldn't have figured this out after 4 games, I actually fixed this myself in fnv.
lots of crafting options, the UI is improved compared to the new vegas survival skill
negatives, any:
no hardcore mode :(
arrows suck unless the enemy isn't moving or unless you manage to spam a billion arrows. it's nice when you take them by surprise or kill enough stupid enemies to raise your stats, but it just seems like a more suitable weapon would maybe be something that can fire more quickly and has less projectile drop
after batman arkham city, it's a lot more obvious what makes stealth work in a game, it's decent here but then they put perks in sneak that give bonuses to backstabbing which you will never be able to do
the game loses it's focus right after you escape from the tutorial village, a flaw in most wrpgs. enjoy wandering about interrupting peoples conversations.
a house in fnv cost 10 caps, a house in this costs 5000g. you do get a free bed and a dresser when you get to the first town anyway, but you earn money at pretty much the same rate as you did in fnv so make sure to drag plenty of massive broadswords home to vendor.
fnv had done a considerably better job of providing unique areas to quest in. the intro caves look great but after that it's all caves and tombs, like the concrete hallways in fallout 3.
I got 100 raw ore lying around and no way to smelt it. nope, can't do it at a forge, can't give it to anyone to make into bars/ingots, can't learn how to smelt any of it, can't learn it by gaining skill points OR perks, and the game is too new for any gamefaqs to explain anything |
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