Forum Overview :: Civilization 4
 
Iron and Happiness by Ray of Light 07/17/2011, 10:04pm PDT
In order to capture cities now, you need strong melee units or siege units. There's just one problem: strong melee units means swords/longswords, and siege units means catapults/trebuchets. All of those units require iron. What happens if you don't have iron? Currently, the answer appears to be "you are screwed", and enemy cities can only be taken with very heavy losses using non-iron units. This is not an example of good design.


Unhappiness is now global, since your population always contributes to unhappiness, but the buildings that fight unhappiness work locally. Also, while a colosseum is limited in how much happiness it can provide by the local city, wonders are unaffected by this rule, as are luxury resources. Uh huh. When you need to start bending the rules like that to cover up mistakes, I'd say it's a sign of shoddy design work.


WELL WHICH IS IT
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Why Civ 5 sucks by fabio 07/17/2011, 1:35pm PDT NEW
    Upkeep sucks, yes. Road fees suck, yes. Courthouses suck. Diplomacy sucks. by WITTGENSTEIN 07/17/2011, 3:15pm PDT NEW
        Fall from Heaven 2 handled it nicely I thought by fabio 07/17/2011, 4:09pm PDT NEW
            I would be fine with a compromise. Maybe 3-5 units per stack. by WITTGENSTEIN 07/18/2011, 4:06pm PDT NEW
        Iron and Happiness by Ray of Light 07/17/2011, 10:04pm PDT NEW
            Full Sail University and a successful indie market has turned every asshole with by Arbit 07/18/2011, 10:10pm PDT NEW
                If Civ 5 is AC/DC then rock is dead NT by fabio 07/20/2011, 9:08am PDT NEW
 
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