Forum Overview :: Gamerasutra
 
Kotaku explores "cheap" by Worm 12/30/2010, 11:13am PST
I really hate to defer to Dave Sirlin, but he did destroy the entire concept of cheap years ago.

http://kotaku.com/5720507/do-cheap-tactics-ruin-online-multiplayer:


One of my favorite things about this generation of consoles is the multiplayer experiences. I own both an Xbox 360 and a PlayStation 3 and play them on a regular basis. I'm not one to brag, but I tend to do well in most games I play, ranking in the top 5 more often than not.

But I don't necessarily have to do well to have fun. Actually, I have a fun time as long as I have friends to laugh about it with. Then, there are the joy killers.

You've all met them. They employ tactics that cheapen the gaming experience for everyone that they are around. That world you were so immersed in just a moment ago? No longer, as you are now frustrated and slapping your leg at your now poor performance.

I never try to speak ill of my fellow players, but when someone uses a cheap tactic to come out on top I feel like I've been robbed of my fun time. Being repeatedly hit by grenade launchers in any Call of Duty can really make you feel like all the skill in the room just left the lobby. Same thing in Red Dead Redemption when - whoops - who needs another weapon when the high powered pistol can be spammed? And let's not forget the cheap hunting skills of Assassin's Creed: Brotherhood when using a hidden gun, getting only 100 points for a kill instead of, say, 400 if you went up close for a stealthy kill.

Granted, this is a small minority of players but it still tends to make me want to leave the game session or go read a book or something else when it happens too often in a row. Anyone else have similar frustrations?


Sure the guy who runs around shooting a rocket launcher at his own feet in Modern Warfare is a cunt, but he gets rewarded by being allowed to shoot a nuke at everyone. How are we blaming anyone but the lazy developer for that? Shitheads will always pick the best shit and spam it. It's up to a designer to prevent this or for players to fucking get over it and stop trying to derive their personal worth from a killstreak. This is why there is nothing in the rules of Chess about being able to settle the game with arm wrestling, because Chess was designed by a generation of manchildren much greater than our current generation.

Now some choice quotes:

Pissed Off PC Gamer wrote:

I hate getting killed by people that don't deserve it.

2-rax SCV all-in fucking bullshit on Steppes of War ruined the GSL3 and the SC2 Metagame.

Team Fortress 2 and Quake 3/Live are one of the only few games that don't have cheap tactics. Seriously, whenever I get killed by someone in those games, it was because he worked for it.

NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO MY METAGAME.

hangmansjoe wrote:


That sort of think that is the reason i gave up and MW2 (and was not interested in Black ops). The killstreaks seems to promote me dying randomly with no way of stopping it.

How can you stop yourself from dying randomly in a video game? Don't play a Call of Duty game.

Tom_Strong wrote:

Red Dead Redemption was certainly a game that ended for me through people. I looked forward to that game more than most for this year, and I definitely had more than my fair share of fun.

The story blew me away, the world was immersive, and I couldn't stop having fun...until I played online.

I wanted so badly to go hunting, kill some bad guys, and just generally have fun with people online. Instead I was greeted by guys who would sit around the spawn point and kill you the instant you popped up. It made for such an awful experience that my play of that game ended pretty prematurely based on how much more I could have done in the game.

Wow a game where someone can just sit at your spawn and shoot you in the face, who possibly could have prevented this from happening? A more polite generation of gamers, some moderators, a well worded MOTD perhaps? Certainly no designer dropped the ball.

Spade103 wrote:


Kotaku; ''I never try to speak ill of my fellow players''

PC; ''I never have a reason to speak ill of my fellow players because i have God Mode, Aimbots and Wallhacks''

Xbox 360; ''I never try to speak ill of my OH MY GOD DID YOU SEE THAT? F**KING F***OT!

This guy sure knows his online gaming!

It's hilarious to see how unwilling kotaku commentors are to accept that shitty multiplayer can't be the fault of the people exploiting it. Since video game developers are perfect unwavering beings of light.
NEXT REPLY QUOTE
 
Kotaku explores "cheap" by Worm 12/30/2010, 11:13am PST NEW
    Re: Kotaku explores "cheap" by Ice Cream Jonsey 12/30/2010, 12:34pm PST NEW
    The worst sin in FPS is rewarding the winner outside of the scoreboard by Entropy Stew 12/30/2010, 8:16pm PST NEW
 
powered by pointy