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by Entropy Stew 06/04/2010, 4:23pm PDT |
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Disclaimer: this is half a thought. I'm posting it instead of saving it in notepad and never giving it a second thought
They're trying to do an opera and this FUCKING guy is sitting there daydreaming about Boba Fett. This is a good example of how not only are games designers not artists, they actually leech all the art out of anything they come in contact with.
You have to think like an engineer to make a game, and ambiguity is the engineer's bane. He's just 'spergin, and I don't think that's a bad thing so long as it's not the only mode of thought he's capable of. It's just a context to frame thoughts within. Not all ideas are contextually appropriate for the spergin, so some preprocessing might be required. This process, breaking things down into their elemental components and interactions, will pulp most art being loaded into the front end. When Miyamoto applies it, though, he sticks getting scared as a kid by a neighbor's chained dog (artless, mundane) in and gets a Chain Chomp back out.
-/ES/- |
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