Forum Overview :: The King of Shreds and Patches
 
Re: Postscript by Bananadine 03/06/2010, 11:26pm PST
Ice Cream Jonsey wrote:

It's wonderfully written. Gentry's ability to, at least so far, not fall into you a "You are in" or "This is..." trap for each new room is outstanding. He managed to make it fee like there were real people in the watering hole without there being real people by making me not want to talk to any of them concerning their miserable lives.


Yeah, the first part is really nice, when you're just settling in and you haven't yet done much unfettered roaming and you haven't yet seen just how many locked doors, and uniquely shaped keys that unlock the doors, there are in the eldritch world of H.P. Lovecraft.

Ice Cream Jonsey wrote:

I have always avoided playing it because of how you can get it into an unwinnable state. People always seem to say that about Anchorhead. Well, first they say it's the best text game they've ever played, but some also say they could not finish it. The beta testing thing is... that's a huge problem with text games in general. I'm honestly considering contacting a betatest shop and trying to negotiate a fee and have them test my WIP. I don't know.


I speculate that there's a lot of room for improvement in automated testing of text adventures. Since they're text and there's such a thing as regular expressions. It seems like you should be able to sort of draw the basic framework of your game as a network of possible paths, and specify some basic goals and some kind of a playing strategy for each path section, and then set the testing engine loose on it. Or something vaguely like that. And then the computer would blunder through a thousand runs and tell you whether it ever crashed or got stuck and you'd read through however many of them you wanted in order to see what your game really looked like when it was played through by a mildly competent player.

It should be noted that I probably didn't actually run into one of those permanent failure modes you've heard about, in Anchorhead. I mean, I did reach the point where I'd have had to spend a few frustrating hours banging my head on various puzzles before the crucial one would have opened up, and by my standards that means I was permanently stuck. But I suspect that there was another way to solve the puzzle than the one my walkthrough used.
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WHAT DOES THIS LATCH LOOK LIKE HOW DOES IT WORK WHAT AM I SUPPOSED TO DO WITH IT by Bananadine 02/16/2010, 2:59pm PST NEW
    WHAT IS THIS ROWBOAT CRAP by Bananadine 02/16/2010, 5:29pm PST NEW
        Ah okay by Bananadine 02/16/2010, 5:40pm PST NEW
    now I'm really stuck (maybe) by Bananadine 02/20/2010, 6:28pm PST NEW
        This is frustrating by Ice Cream Jonsey 02/20/2010, 7:22pm PST NEW
            Re: This is frustrating by Bananadine 02/20/2010, 8:46pm PST NEW
            oh yeah I meant to play this by jeep 02/20/2010, 9:07pm PST NEW
            Re: This is frustrating by kings of patches etc 05/22/2010, 4:11pm PDT NEW
                I think that's what finally stopped me too! NT by Bananadine 05/22/2010, 4:43pm PDT NEW
                    Re: I think that's what finally stopped me too! by kings of patches etc 05/22/2010, 6:41pm PDT NEW
                        Probably not (I don't remember) NT by Bananadine 05/22/2010, 8:34pm PDT NEW
                Re: This is frustrating by kings of patches etc 05/22/2010, 6:38pm PDT NEW
        stuck for good by Bananadine 02/24/2010, 9:16am PST NEW
            Re: stuck for good by Ice Cream Jonsey 02/24/2010, 10:21am PST NEW
                Postscript by Bananadine 03/06/2010, 4:58pm PST NEW
                    Re: Postscript by Ice Cream Jonsey 03/06/2010, 9:00pm PST NEW
                        Re: Postscript by Bananadine 03/06/2010, 11:26pm PST NEW
                            Automated testing would be a lot easier than that for a text game. by Fullofkittens 03/07/2010, 6:46am PST NEW
                                Re: Automated testing would be a lot easier than that for a text game. by Bananadine 03/07/2010, 7:28am PST NEW
                                Re: Automated testing would be a lot easier than that for a text game. by Ice Cream Jonsey 03/07/2010, 1:04pm PST NEW
                                    Randomness by Fullofkittens 03/07/2010, 1:15pm PST NEW
                                        "manually" should have said "normally" (We need edit buttons and logins) NT by Fullofkittens 03/07/2010, 1:19pm PST NEW
                        Re: Postscript by kings of patches etc 05/22/2010, 6:55pm PDT NEW
        Re: now I'm really stuck (maybe) by Unknown 05/29/2012, 4:52pm PDT NEW
    Isn't this the Derek Smart forum? NT by the obvious joke 03/07/2010, 5:46am PST NEW
    I read this for the first time because of the bump. I thought this game was NT by about '80s lead guitar. -FSBT 05/23/2010, 1:50am PDT NEW
    Re: THE LATCH by Misha 01/05/2012, 4:45pm PST NEW
        Re: THE LATCH by Misha 01/05/2012, 4:50pm PST NEW
            As a doornail NT by Entropy Stew 01/05/2012, 4:53pm PST NEW
                IN BED! NT by that guy 01/05/2012, 5:11pm PST NEW
            Update on my progress! by Bananadine 01/05/2012, 5:58pm PST NEW
                EXAMINE SEARCH by USE LATCH ON SEARCH 01/06/2012, 1:09am PST NEW
 
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