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by Creexul :( 01/16/2005, 6:14am PST |
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Sometimes going into one fucking dude's single fucking house is a world spanning adventure of boring micromanagement and fetching. To talk to a Minish elder dude in the library (living inside a bookshelf), I had to go in there to find out that books are missing that I need to climb up to get to the house. You have to find THREE books. Become tiny and go into someone's house or something. Someone wants you to feed their hungry dog. Get water in a bottle to put out a fireplace then shrink and go in the fire place to climb up out the chimny, across a plank to the next door house, across bookshelves, to a tiny Minish doorway. Push a book off a bookcase. Get big, return book to library. Help a Minish guy push a book off someone's ceiling. Run across the yard. Go back to the library. Arbitrarily unlock a new hidden area. Explore it. Spend money at the shop. Try using bombs on an area of the world that looks bombable but isn't. The mayor has book 3. Dash into the wall to break his masks hanging off his wall, become tiny and run through the area the masks were blocking, find that the book is in his cabin halfway across the world. Go there, become tiny, go in the guy's back yard, wander around the swamp, climb in the back of his house, push a book off something, pick it up, go back to the library. In between this is a lot of "hey, what's this I found, I better wander around and check some of this shit out" where I get more rupees than I could possibly need. When I'm 50 away from my max amount of 999, I find like two giant 200 rupee red rupees. Try digging in some area. Open a chest. Find a new heart container piece in an unlocked area. Then I go back to the library, climb the books, talk to the guy, and he finally drops me into the next dungeon. What a way to pad a game.
Just about every single new area has something like this before you can progress. Also, my hat tells me that I can use dash boots to run fast over the swamp, wow like that isn't obvious. But he doesn't tell me that the blocked up doorways are made of clay and I can use my digging claws to dig through them. I'm supposed to just figure that out of the clear blue motherfucking sky. Digging claws will dig through them, but a bomb does NUTHIN. Hey Capcom, why doesn't a bomb do anything to this soft clay?
Hello?
WHERE ARE YOU CAPCOM
WHY WON'T YOU TALK TO ME!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
When I found out what the "mysterious shells" are for (you use them in a vending machine thing to get figures of characters in the game that you can collect), I spent an hour trying to pull them down. Your starting chance for a new figure is 100%, and with each new one you get, it goes down by 1%, and in order to raise the percent, you spend a shell (1:1). The "chance" isn't even real, because with the clever use of quickloads I found out that if you miss the chance you get the exact same figure again, and there's a set number where you either don't have to invest any shells to get a new figure, or you might have to raise the percent over 90% bar fucking none (sometimes after a few quickloads putting the chance up to 95% still gave me the same old figure I've been getting and already have). I still have no idea what to use the figures for. I think a guy will buy a complete set for me, when I get a complete set. Of 140. I have about 90+ now.
My map is starting to turn into a confusing splatterfest of unlocked areas and chests and doorways and drained ponds and activated secrets from fusing kinstones with the random people in the game, including the ones I've already cleaned out. Plus all the stuff that doesn't get marked, like the sword skill dudes, areas I can explore now that I have the right items, and so on and horse shit.
These things don't make the game suck, but it's taking it out of a 9 score and setting it pretty firmly into an 8, barring some incredible bullshit catastrophy coming up in the game. But I don't think anything will make up for the crippling "you can't go there yet" moments. Not that there's so big and crippling, but so MANY and crippling. Not counting the dungeons themselves, this is just the overworld I'm talking about. They even pull that lame ass trick where you have to be walking around a field, and it fades to a cutscene where the King is taken over by evil bad guys. Then your hat is like, "DID SOMETHING HAPPEN? I GUESS NOT, LET'S KEEP GOING (MAYBE TO THE LIBRARY WHICH MIGHT FINALLY BE OPEN BY NOW)." Then a passageway is suddenly unblocked for you in town. |
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