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Resident Evil 4
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[quote name="Creexul :("]<a href="http://www.gamespot.com/gamecube/adventure/residentevil4/index.html">http://www.gamespot.com/gamecube/adventure/residentevil4/index.html</a> <font color="#8d9a72"><b>Crate</b></font> (11:45:01 AM): re4 gets higher score than american videogame: halo2, from gamespot <font color="#8d9a72"><b>Crate</b></font> (11:46:14 AM): also <font color="#8d9a72"><b>Crate</b></font> (11:46:19 AM): it gets a higher score than any moh game ever <font color="#8d9a72"><b>Crate</b></font> (11:46:42 AM): and hl2: pc <font color="#aeb5ff"><b>Juh-howh Cable</b></font> (2:20:52 PM): PRESIDENT Evil. <font color="#aeb5ff"><b>Juh-howh Cable</b></font> (2:22:17 PM): But what if this ends up destroying Gamespots credibility? <font color="#8d9a72"><b>Crate</b></font> (2:25:24 PM): it wont <font color="#8d9a72"><b>Crate</b></font> (2:25:35 PM): the only thing that would is if they gave hl2 anything higher than 9.2 <font color="#aeb5ff"><b>Juh-howh Cable</b></font> (2:25:58 PM): I think Gamespot's grave is sinking into the ocean as we speak (sorry). :( <font color="#8d9a72"><b>Crate</b></font> (2:29:55 PM): gamespy is dying screaming <font color="#8d9a72"><b>Crate</b></font> (2:30:18 PM): shrieking hysterically as their miserable life is wreched from their bodies <font color="#8d9a72"><b>Crate</b></font> (2:30:31 PM): spot <font color="#aeb5ff"><b>Juh-howh Cable</b></font> (2:31:33 PM): Gamescream. <font color="#aeb5ff"><b>Juh-howh Cable</b></font> (2:31:39 PM): Their slogan will be AAAAAAA <font color="#8d9a72"><b>Crate</b></font> (2:33:00 PM): when the guy typed "9.2" at the end of the Half-life2 review, the instant he pressed the enter key to post it, the entire gamespot offices were vaporized <font color="#aeb5ff"><b>Juh-howh Cable</b></font> (2:33:39 PM): He was thrown into the sun. <font color="#8d9a72"><b>Crate</b></font> (2:34:09 PM): he was hurled into space via the force of his exploding credibility <font color="#aeb5ff"><b>Juh-howh Cable</b></font> (2:36:37 PM): So Resident Evil 4 gets a "game of the year" award already because the zombies in the game <b>don't look like zombies!</b> <font color="#aeb5ff"><b>Juh-howh Cable</b></font> (2:36:50 PM): Despite Resident Evil 4's unique controls and perspective, it's easy to come to grips with how the game is played. In fact, it might leave you wondering why it took someone so long to pull off a game in this fashion, because the controls and perspective work so well. <font color="#aeb5ff"><b>Juh-howh Cable</b></font> (2:37:08 PM): Well, making a controllable game after about 9 years is definitely worthy of a 9.6. <font color="#aeb5ff"><b>Juh-howh Cable</b></font> (2:37:23 PM): I mean, all the other games were easy to control, <b>but their previous games were too</b>. <font color="#8d9a72"><b>Crate</b></font> (2:41:28 PM): the best game ever, on the best console ever <font color="#8d9a72"><b>Crate</b></font> (2:41:31 PM): resident evil 4 <font color="#468481"><b>Binky</b></font> (2:49:53 PM): The intro paragraphs are never worth reading. <font color="#468481"><b>Binky</b></font> (2:49:58 PM): It's a WASTE OF 15 SECONDS <font color="#468481"><b>Binky</b></font> (2:50:00 PM): Or however long. <font color="#468481"><b>Binky</b></font> (2:50:01 PM): A minute. <font color="#aeb5ff"><b>Juh-howh Cable</b></font> (2:50:05 PM): It has a stick, you'd think you could just turn around super fast in any direction at any time. <font color="#aeb5ff"><b>Juh-howh Cable</b></font> (2:50:18 PM): This entire review is intro paragraphs. <font color="#468481"><b>Binky</b></font> (2:56:11 PM): the dialogue is hammy and thankfully brief <font color="#aeb5ff"><b>Juh-howh Cable</b></font> (2:56:18 PM): THANKFULLY <font color="#468481"><b>Binky</b></font> (2:56:36 PM): I have a friend who is a RE freak FOR SOME REASON <font color="#468481"><b>Binky</b></font> (2:57:11 PM): RE is much more like a comic book (A BAD ONE) than a horror movie. <font color="#468481"><b>Binky</b></font> (2:57:49 PM): You cannot move and fire at the same time, nor can you strafe from side to side as you can in a typical shooter <font color="#468481"><b>Binky</b></font> (2:59:16 PM): Though you can readily switch between a gun and your trusty knife at the touch of a button, switching between different guns (or using healing items) requires you to go in to the inventory screen. <font color="#aeb5ff"><b>Juh-howh Cable</b></font> (3:00:03 PM): It's barely a game. <font color="#aeb5ff"><b>Juh-howh Cable</b></font> (3:00:14 PM): It's a series of cutscenes and notes combined with fetch quests. <font color="#aeb5ff"><b>Juh-howh Cable</b></font> (3:00:39 PM): In order to fight enemies, you have to enter a code of proper button presses that turns and locks onto enemies and fires.[/quote]