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Go Back to Quake
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You have made two ridiculous claims.
[quote name="Ray of Light"]1) That guy is probably right that there is no lasting benefit, since Q3 can do arbitrary framerates and resolutions on a single modern core, but work divided amongst processors ten years ago is still work divided. He's claiming that the overhead of dividing exceeds, or may exceed, the actual amount of work to be done. This is ignorant. 2) The patch that enabled r_smp by default was one of the last, and was followed by 8 years of widespread play. I'm not even going to post my own anecdotal experiences, because they are irrelevant. Q3 was mature and stable even by non-game standards; there is no value to you insinuating it's been broken all along and no one noticed except Entropy Stew.[/quote]