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Mischief Maker's Maker's Mark
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#10 - ABUSE (1996) by CRACK DOT COM
[quote name="Ice Cream Jonsey"]<center><img src="http://osx.iusethis.com/screenshot/osx/abuse-sdl.png"> </center> All right, I know the game was eventually published by Electronic Arts, but they didn't work on the magic of Abuse, so they couldn't/didn't fuck it up. Lemme quote some Wiki: [quote]The game was originally released as shareware. The free release was done based on incomplete game and final version was published through major software publishing house and distributed through ordinary retail channels.[/quote] It has also been released for many other systems, because the developers <i>open-sourced</i> that shit. I am currently playing it for my GP2X, of all things. (It runs... barely.) But enough about me defending its inclusion: I have always loved this game. It's a dark, greasy shooter filled with enemies you can actually dislike so much, you'll smile in anger. We were all just so used to side scrollers being these beat 'em up affairs, that creatively (for the time) using the mouse to direct death in this way was nice and novel. It also got better as our machines got better, and future-proofed itself nicely. When I had a machine that would run it in 1024x768, I simply told the game to display things at that resolution, and it happily did so. I would imagine that I could load it up right now and tell it to get into 2048x1600 and it would be fine. Well, not me personally, I'm not within five square miles of a monitor that could do that. But someone <i>in general</i> could. (I would also like to name my children "Nick Vrenna." Nick Vrenna Jones has a nice ring, I think.) Things blow up nicely, and in doing so, you just might get the creeps. This is why I have declared Abuse to be... my 10th favorite indie game of all-time! the dark and gritty...Ice Cream Jonsey! [/quote]