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[quote name="whydirt"]But I didn't say the mini-games were necessary (although being forced to do the dumb fucking Tetra-master or whatever in FFIX (where the card stats are in fucking Hexadecimal and never spelled out) sucked major donkey gonads), just pointless. I stand by that point. On the other hand, Square-Enix continues to ride what is essentially the exact same battle system - with slightly different implementation each go-around - into the ground, each new game is rather pointless overall. I refuse to play FFXI due to it being a MMO game, but rumors say that XII changes the battle system around a bit more, which might suck me back in. I have yet to play a Jap-style CRPG that has a better in-game battle system than Grandia II. If someone could take that, throw in a little more developed stat-development system, add a dash of castle/minion hording ala <a href="http://www.caltrops.com/pointy.php?action=viewPost&pid=860">Suikoden</a>, then you'd have a nice game. Hell, throw in an optional mini-game of collecting SCHOOLGIRL PANTIES for the japophiles and the game could even make some money.[/quote]