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Braid
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I posted that then put on a pot of coffee so I could try to read it.
[quote name="Worm"]Imagine my surprise when one tick of my scroll wheel revealed the end of it! I still don't get why everyone are acting like these puzzles are so masterfully crafted. The game only really begins after the non-rewindable mechanic is introduce(the first level is a tutorial and barely fun), and probably peaks with the 'walking forward and backward controls time' levels. The shadow and ring mechanics essentially are just a bunch of real simple puzzles that either need two guys to solve or need the ring to be dropped somewhere to be solved. So that's basically it, it's a three hour puzzle game and three fifths of the levels aren't even that good. I can only imagine it's on a multitude of favorite puzzle games lists that only consist of it and Portal. Which isn't a bad place to be. I really get the feeling that Jonathan Blow wanted to do a platformer, realized the competition, and shrunk to a genre where there is very little resistance.[/quote]