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EA CEO admits ProStreet wasn't good, offers everyone their money back.
[quote name="Jerry Whorebach"]Oh wait, no, I mean he <a href="http://www.gamesindustry.biz/articles/riccitiello-we-were-torturing-vancouver-studio">promises they'll do better next time.</a> [quote name="John Riccitiello"]"I thought it was an okay game, in terms of gameplay. It's not good. But who wanted Pro Street? It was a sort of made up, put numbers on the side of your car and pretend to drive your Ferrari where? Or your Porsche where?"[/quote] Boy am I sick of slapping numbers on my pretend car and pretending to drive around like a fucking clown with dicks for brains. It probably doesn't help that I keep buying these Need for Speed games every year, it's almost like I'm asking to get nowhere in life. [quote name="gamesindustry.biz"]This year, the company will be releasing Need For Speed: Undercover - a game with a very strong mission structure that Riccitiello compared to The Transporter. "For those of you who ever saw movies like The Transporter - it's sort of a cult classic among people with a B-movie mentality, which fits me perfectly. "I liked it. I apologize. For those of you with no taste, and you liked it too, we can go have a Schlitz after this." He said that the new title is a much richer proposition with a huge, embedded storyline behind it. Thanks to the strong narrative hook, he feels really good about the title.[/quote] I think, if there's one lesson exactly no one should take away from The Transporter, it's that car chases are pointless and unfulfilling without a huge storyline to back them up. Show of hands: who wants more narrative hooks in Need for Speed, and who wants a Schlitz, the working-class beer? Well too bad this ain't a democracy, BUB.[/quote]