Forum Overview
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Dr. Dan Buroker, M.D.'s Team Fortress 2
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Here are some thoughts about DOD Source in general from me and Kraid.
[quote name="Creexuls, a monster >:3"]Jhoh: I wish the DOD maps were much bigger. :( Jhoh: Maybe a little like the Battlefield maps. Kered Worgsocks Bearplop: yeah the level making is really too centered around the narrow alleys and shit Jhoh: Yes. :( Jhoh: And choke points choke points choke points. Kered Worgsocks Bearplop: it would be more fun if there were more open areas Jhoh: Yes. ^_^ Kered Worgsocks Bearplop: and not just open areas where anyone dumb enough to walk into them gets picked off by people in alleys Jhoh: The one good thing is that there are usually flanking paths and shit where you can try to go around the center of the map. Jhoh: Unlike CS where it's just one path, MAYBE two if you're playing dust. Kered Worgsocks Bearplop: yeah, there have to be Jhoh: Or whatever, two max for CS, but sometimes there are the buildings you can snipe from or the sewer you can go through. Jhoh: I really like that one sewer, it's like a secret cave. ^_^ Jhoh: FUN ADVENCHURRRRRRRRRRRRRRS ^_______________^ Kered Worgsocks Bearplop: yeah that isn't a bad map Kered Worgsocks Bearplop: even though i don't like the bridge Kered Worgsocks Bearplop: or the church courtyard Jhoh: You'd think a bridge that small couldn't be strategically important. :( Jhoh: Also the iron sights seem too sluggish. Jhoh: To raise and lower. Kered Worgsocks Bearplop: yes Kered Worgsocks Bearplop: here come kill me i am using iron sights Jhoh: TAKE MY PENIS AWAAAAAAY Jhoh: I mean...... kill me. Kered Worgsocks Bearplop: haha[/quote]