Forum Overview
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Final Fantasy X
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Surely you jest
[quote name="Lizard_King"][quote name="Jhoh Cable o_O"] I figure I'm going to try to get Penelo to lvl 99 if that's even possible (I don't know if there's a place in the game that will even have level 80 enemies yet).[/quote] As if there was such a thing as a Final Fantasy that doesn't actively encourage that sort of OCD behavior. I'm still staring at mine in the wrapper, since Walmart was kind enough to ship my screen, my mem cards, and the game itself weeks before it got around to shipping the actual PS2 (all ordered at the same time). Thanks for abusing the FPO shipping excuse, you assholes! Fortunately I have FFV for my DS to distract me from these troubles. FF3 was absolutely no help in this department. V does pretty much everything right at the primitive RPG grinder level, and really apart from the incoherent plot occasionally wasting my time tapping a, there really isn't a whole lot to criticize. The airship moves a lot faster than the other means of transport, making it superior to the fifty or so airship iterations FF4 made me switch through. The job system is totally money, although I will add the caveat that my FF Tactics experience is very limited and thus it is a bit of a novelty to me. The enemies are largely well balanced and there are usually a number of different ways of addressing them successfully thanks to the different jobs and the ability to mix and match abilities from them. I really wonder why this sort of selectivity and strategy was cast aside in later FF's in return for the MY CHARACTER DOES EVERYTHING approach to powerlevelling. I mean, you could still conceivably have access to every skill and job for every character, but you would still need to pick what you bring to the table in the end barring the most insane maxing out in history. Perhaps the game breaks at higher rates of experience mongering, but i have yet to run into the problem. If they could just fix their aversion to including quest logs and maps that are worth a damn (I though IV's were awful, until I saw the wretched mess that was V's map), and finally acknowledge that people playing their games, especially on a portable system, should not require a handwritten quest log/strategy guide or an hour of aimless wandering every time they pick up the game again after a break, THEN it would be extremely good. As it stands now, it is merely the best of the portable GBA remakes, with IV a reasonably distant second. If it comes up with some Now I'm possessed, now I'm on your team, OOOPS possessed again retard-centric mechanic the gap will go closer, but the core mechanic is clearly superior. Get it, now, and ignore FF3 and its fruity attempts at DS integration. [/quote]