Forum Overview
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Are Games Art?
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Re: EBERT CLARIFIES
[quote name="jeep"][quote name="I need clarification"][quote name="Fussbett"]<a href="http://rogerebert.suntimes.com/apps/pbcs.dll/section?category=ANSWERMAN" target="ebert">http://rogerebert.suntimes.com/apps/pbcs.dll/section?category=ANSWERMAN</a> [quote] That a game can aspire to artistic importance as a visual experience, I accept. But for most gamers, <font color="yellow">video games represent a loss of those precious hours we have available to make ourselves more cultured, civilized and empathetic.</font> [/quote] Watching a million movies: NOT losing those precious hours. [/quote] Not to mention wasting a precious half hour watching his retarded movie review show. Don't forget he had Harry Knowles on as a guest reviewer once. Or maybe twice![/quote] Pretty much everything I've ever experienced served to make me more cultured and civilized, but that's just the price of growing up in a blue state. Having seen only twenty thousand movies myself, I'd say about ninety percent of any given grouping of art serves as forgettable backdrop for the remaining ten percent, of which ninety percent serves to put the now one percent remaining from the whole in context. After rearranging nine tenths of that into the also-rans, you end up with Kubrick, half of Kurosawa, Goodfellas, Blade Runner and Alien, Raiders of the Lost Ark and John Carpenter's version of The Thing. In typical blue-state fashion, I was only allowed to watch PBS as a child. I really liked that there were these two guys who sat around and talked about movies, and I suspect that further down the line I studied film theory in school because of it, I spent time thinking about film theory and video game criticism because of it, and I spent a lot of time in OMMs forums because of it. I feel partially responsible that Ebert doesn't "get" video games, since I often think that if I'd needled MC and Hokie a little more we'd have gotten a little more in the way of a publishable critical response to video game art from them, where my own thoughts on games has never gotten beyond auteurs and negative space. So I never felt like Ebert's show was a waste of time until I had access to his written reviews, which are much better. He's still the critic most likely to get it, by the way, <a href="http://www.pajiba.com/">this other film review site</a> notwithstanding. Don't worry, INC, in bizarro reality Ebert gave your game 3 1/2 stars and really liked how confidently each element was executed. /jeep/ ...speaking of wasting time, I think Siskel came up with the line "There's two hours I'll never have back."[/quote]