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Someone else didn't like half of your game.
[quote name="Fussbett"]<a href="http://www.quartertothree.com/phpBB2/viewtopic.php?t=17344&postdays=0&postorder=asc&start=240" target="qt3">http://www.quartertothree.com/phpBB2/viewtopic.php?t=17344&postdays=0&postorder=asc&start=240</a> [quote]Dear SCE Studios, I've recently been playing your God of War game and I have to ask: What's it like to be possessed of your special kind of idiot savant mind? You do so much in this game that's so completely, over the top, crotch-hardeningly awesome. The environments are amazing, replete with inspired layouts and scenery that got me to stop every so often just to look at it. That's a rare achievement, so thanks! But out of this entire hearty stew of bad-assitude, the combat in God of War is particularly superlative. I could have spent hours (and come to think of it, I did) just trashing enemies with the tight, easy to learn and fun to master combat, slapping the hordes of Ares around like undead step children. Remember that part where Kratos has the attitude-off with the giant minotaur guarding Pandora's Temple? Dude, I was like totally cheering at the TV at that point, shaking my PS2 controller at the big bad wolf (bull, whatever) and telling him that if that was all he's got, I was going to totally kick his ass. And I did! And it was great! Then, shortly after that highlight the "idiot" part of the "idiot savant" equation kicked in. It was like you thought to yourself, "Hey, this sublime blend of combat and exploration has worked so well so far, I think it would be great if we utterly screwed it up." And so the game promptly devolves to The Adventures of Kratos, The Amazing Hopping Hoplite. In Hell. Hades, whatever. Log rolling across beams with spinning blades? Death defying (or more often than not, death accommodating) jumps across floating platforms? Are you kidding me? What happened? It was like you had this big tub sloshing over with brilliance and then someone yanked the plug and guffawed like a moron while it all drained away. I quit playing your game when it asked me to climb up a spinning column decorated with also spinning blades. I hear that there's actually more game after that point, but I couldn't get myself to give a crap after the 20th time I died on that thing. So, to recap: Your game makes me want to come over to Santa Monica and alternatively hug you and punch you in your flabby throat. Thanks a lot. [/quote][/quote]