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Gamerasutra
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Re: The assault class seems utterly useless, yes
[quote name="Entropy Stew"][quote name="FABIO"]Maybe there's some use for the ONE smoke grenade he gets, I haven't seen it though. The engineer's useless shotgun reduces him to nothing more than a maintenance man and minelayer. Except for that shotgun, I haven't really seen any noticeable differences in performance between any of the classes, which makes the assault class useless (grenade launcher sucks, yes) and the support class questionable. With the huge squad meatgrinders now, I've never seen anyone run out of ammo; everyone dies and respawns before that happens. The only time ammo was an issue was when our squad raided the enemy carrier and our special forces guy needed more C4 to blow all the commander buildings. In rare cases like that though the commander can just drop a supply crate for you.[/quote] Grenage launcher means you are not totally ineffectual against vehicles - I took out a tank with one. Haven't found much use for them yet against humans - maybe rooftop spamming. Smoke seems like it has potential for cover against snipers. Support's machine gun is too inaccurate to be useful most of the time. Medic, sniper, and spec ops are currently my favorite classes. On the small map, I like taking a jeep right at the beginning with spec ops and flanking the initial rush. I head all the way to the usually-unguarded rear enemy base, c4 the radar, capture the point, and c4 the artillery. -/ES/-[/quote]