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some criticism
[quote name="Jacob"]Serious: I got U2 from some junkies (the heroin variety) in a 'video game withdrawel' for some shambling around money last feb 2004; it included RTCW and ET; ET being the best FPS ever. Infact, why isnt there an ET review here? That would be the ultimate nostrum for the habitual gayness of this forum, that or Fahbs' suicide/purge. Anyway, back to the game. It took me a year to get around to playing it for one reason alone: the game ran like absolute shit on my old system. Now with a geforce 6600gt, the game actually runs as it was meant to be played: not shitty. Alas, will the 8billion fps alone make it enjoyable? good question, jake. I havent beat the game yet, I'm actually raiding the Isanagi's [sic] base for some reason. i'm sure it was good. The game is pretty varied in the way that you play a myraid of uninspired 'types' of FPS gimicks: 1) set off charges to blow up dam 2) seek out distress signal..but something goes horribly wrong 3) seek out distress signal..but something goes horribly wrong 4) defend the base from the chicks from the planet of the nice asses (maybe hl2 stole that idea in nova prospect), and boy, do i hate that type of mission, although the game has a unique 'comic relief' with that n'faggot thing fucking all that shit up. I guess the setting gave the game potential to escape boring missions: surgically flying to any location in the galaxy. All and all, the storyline made the game bearable, but the gameplay is hard to digest. I have no idea why you 'run' so slowly, I know you cant run all the time like quake, otherwise it interferes with 'realism' but realistic games like ET incorperated 'sprinting' to make up for that gayness. You can forget about the 'walk' option; you cant actually see it, but your spirit actually breaks his legs (you dont notice it because of Trade Federation® morphine) and then, with the help of Trade Federation® magic, reassembles them when you toggle back to run. The missions, albiet inventive, are just uninteresting. Unlike the whole fucking gaming community, i hate spiders in games; roll for saving-throw against wall, Unreal 2! Although there are some insanely large spaces, some of the maps are incredibly small, yeah. But thats alright, because the large maps are incredibly stale. The voice acting bridges on comical. i'm not saying its bad, but some of those guys just sound like idiots. "we got some EMP grenades, Take 'em'" maybe you fucked up the mission because you're shitfaced, asshole! The weapon variety is crazy, and this is an arguably redeeming value, although it takes an hour to go through my inventory. The alt-fire on the shotty is great: roasting dudes with incendary crap, and then plugging them with buckshot when they're burning in agony. This also brings up the highlight of the game: The weapons loadout. "let me see the CAR (combat assault rifle)" / "let's see the crowd-pleaser (shotgun)" have to be the most bad-ass lines i've heard. But then again, i lost my hearing years ago in a grain silo explosion. I'm still gonna try to beat it, just to see if this 'ending' is awesome. and now back to the wall (work).[/quote]