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Re: 3rd edition rules?
[quote name="laudablepuss"][quote name="Fullofkittens"]Alright, that was a rhetorical question, but I'll answer it anyway: the PnP game is an elaborate system of rules and regulations to make it possible for people to create their own adventures and then play them with an element of chance involved.[/quote] The only reason a non-idiot would write something this obvious is if he was enumerating the givens from which his conclusion logically follows. An idiot has no point and just spouts nonsense. Let's find out which one you are! [quote]The only reason that the rules are important is insofar as you wouldn't be able to play the game without them.[/quote] Wow. The conclusion must be really simple if it was necessary to say something this obvious. [quote]In the case of a video game, the adventure is already there, you don't have to make it up.[/quote] Please explain how this sentence makes even the smallest bit of sense, especially given the preceding two. This statement was so amazingly retarded, I couldn't imagine how it could be anything but a mistake. So I threw it back at you, hoping for some kind of retraction or miraculous modification. But you left it alone, so I guess you meant it. [quote]And you don't have to know the numbers involved to fight your precious dark elves, either. I would argue that a game that doesn't tell you that your current Armor Class is 2 (but you can get down to AC0 with magic gauntlets!) is *better* than a game that throws that bullshit in your face. It's just a system to make sure that the game is being played fairly in dreamland when you're playing the PnP game... but when you're playing a video game that shit belongs behind the scenes.[/quote] You're all over the map now. First: Baldur's Gate and NWN don't necessarily give you the results of your die roll, you can set it so that this information is hidden from you. Second, as has been pointed out, there HAS to be some way to differentiate a good weapon from a better one or else you're just blindly stumbling along. Trying to guess the difference between a +1 sword and a +2 sword just from watching your guy's hits and misses is impossible. [quote]That's why I think it's bizarre that someone would care if the rules are being "fully implemented": the rules of the game you're playing HAVE been fully implemented. Why would you want to shoehorn rules in from a game in another format that doesn't really have a video-game analogy? Dragon breathes fire: you could roll a saving throw, or you could, I don't know, DODGE IT. The concepts don't seem to fit together, to me. FoK[/quote] So now we're back to trivially obvious facts: of course the game's rules have been fully implemented, otherwise the game wouldn't be finished! Then once again you flip around back to complete nonsense. If they didn't want to "shoehorn" the D&D rules into a computer game, dare I ask again why they decided to call it a D&D game? Also, I disagree entirely that the PnP and computer game formats are totally dissimillar. If anything, you've shown that all games are fundamentally alike. By the way, a saving throw is the way you dodge a dragon's breath. They're the <i>same thing.</i> Now you know.[/quote]