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Silent Hills
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Silent Hill 2 (remake) early thoughts
[quote name="Ice Cream Jonsey"]This is one of the best looking games I've ever played. Maybe the best. It looks as nice as Detroit: Become Human, probably a little better. <img src="https://i.postimg.cc/MTxYTPWw/20241127230646-1.jpg"> I played a little of the PS2 version in emulation while waiting for the price to come down on the remake a little, which it did for the Steam autumn sale. It was worth the wait. I quickly got farther than I ever got on the Playstation 2. I can't make many direct comparisons, but the remake starts you outside the bathroom, where the PS2 has you try out the tank controls in order to exit. (You aren't on tank controls for the remake.) You can go into the bathroom if you want in the remake! They let you! You are then off to the long walk to the cemetery. I do have to play with a mild guide on IGN, in terms of where to go next, because the game professes to be a lot more open than it really is, but it is still much more open than I, a gamer uncle type, have time for. It is easy to miss things. One of my dreams is to make a game that has many buildings, houses, homes and businesses that let you go inside. Silent Hill 2 is almost there. You can't get into every place, but you can break glass and get into some of them, and they all have a depressed, airy art direction to them. It's all so beautifully beat down. So much looks like some of my childhood memories of Olean, NY. The combat in the first hour is too awkward, but I get that it's not trying to be Doom. Your weapon is a 2x4 with nails in it, a classic weapon. The enemies scuttering around are fairly creepy. It really is the atmosphere of the original one, but made perfectly to be playable in modern times. The sound does a lot of heavy lifting before the enemies show up. I can't remember a game that nails walking around in mud so well, from an audio standpoint. This is a good game so far. The save points are close enough where it hasn't been a distraction. I don't have a lot to say about it, because so much of my playing it is just looking at the scenery and admiring it. A lot of it has just been "walking simulator" for me. Which is a bad genre. But if they all looked like this, it wouldn't be so bad. <img src="https://i.postimg.cc/NFYW7kB7/20241127154230-1.jpg">[/quote]