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Street Fighter V
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Re: Also, aren't most of the redraw assets recycled from 360/PS3?
[quote name="The Capcom Method"][quote name="Entropy Stew"][quote]I like what Guilty Gear accomplished using 3D modelling to give a 2D look.[/quote] Nobody else can come close to matching that quality level[/quote] Not on a seasonal turnaround, for sure. I saw the video where the labor of lighting the models was explained. My expectation was never that a Capcom team doing mostly UI would be matching ArcSys. Those snagged by hype still told me, "oh but Capcom is doing it this time so it'll be better". Yeah, right, retrofitting the same stiff art from the PS3/Xbox Arcade release is sure to work the second time around. What could I do but laugh? Hell, I have the CPS-2 and CPS-3 boards for a reason. Sticking with those until they stop running. [quote]So, fine for fighting games.[/quote] Of course, this is a FIGHTING GAME FAGS thread! [/quote]