Forum Overview
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Wizardry 8
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This was made with a manual at hand in mind.
[quote name="Mischief Maker"]In fact back in those days making the game heavily reliant on the manual was a soft anti-piracy feature. Have you forgotten already? But for my money, forget Wizardry. The REAL gems of classic WRPG design are the SSI Gold Box games. Combining the first person grid-based dungeon crawling of Wizardry/Might and Magic with the isometric tactical RPG combat that would years later turn Final Fantasy Tactics into a classic. To this day one of the greatest joys of my RPG gaming youth was sending a well-aimed fireball into a packed group of enemies and watching the "Bleh!" skull death animation play out meticulously over, and over, and over again. GOG has (most of) them in these two compilations: <A HREF="http://www.gog.com/game/forgotten_realms_the_archives_collection_two">Here</A> and <A HREF="http://www.gog.com/game/dungeons_dragons_krynn_series">here</A>! (They also made some in the Buck Rogers and Spelljammer settings, maybe gog couldn't get the rights, or maybe they're waiting for a slow week.) What's more, SSI made a development engine for Gold Box called "Unlimited Adventures" (included in the first pack) and there's <A HREF="http://frua.rosedragon.org/modulelist/file.php">a huge collection of fan-made modules still being added to today</A>! (Holy shit, is that a total conversion of the Castle Ravenloft canned adventure?)[/quote]