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Mischief Maker's Maker's Mark
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#40 Nitronic Rush. #29 Passage
[quote name="Mischief Maker"][quote]The simplicity of its metaphors aside, Passage was released in 2007 at a time when “indie games” and “art games” were just beginning to gain traction. It helped jumpstart both, by showing a way – albeit a limited one – that games could communicate through their mechanics without cutscenes or plot or anything borrowed from other mediums. <b>It’s now one of a handful of games regularly accepted into museum exhibits worldwide, including the Museum of Modern Art’s videogame design exhibition.</b>[/quote] This is even more depressing than Zoe Quinn participating in a United Nations symposium.[/quote]