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I love spacing, too, and polygons are killing it.
[quote name="Jerry Whorebach"]It hurts my soul to see all the crutches for shitty perspective and collision detection - hitscan attacks, assisted/lock-on targeting, health that replenishes between encounters (hell, life bars in general) - worming their way into popular 2.5D games. I have no idea if it's done because that's what the PlayStation generation expects or because that's just what the re-purposed first-person shooter engines these games were built on are set up to do, but it makes titles like Shadow Complex even more depressing than the 65,536 shades of grey in every screenshot would suggest.[/quote]