Forum Overview
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Might & Magic X: Legacy
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Kinda wish there was some now
[quote name="Lurker 410942"]This is a problem that I see in pretty much every single RPG. It's nearly impossible to balance your (the game designer's) monster numbers against every player permutation without either making it a fucking nightmare without a specific makeup or a total cakewalk after the midpoint. I've almost completely stopped using potions or resting since my party turned into a walking death machine by the middle of Act 2 (out of 4). Are there any RPGs that can really handle this balance? Baldur's Gate 1 and 2 are the only ones that I can think of. I think restricting numbers to HP, MP and equipment is the only way to really deal with planning out 30-50 hours of progression. I guess the problem with that sort of thinking is that you might end up with something like Diablo III or Dragon Age II. : [/quote]