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We Love Katamari
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That is a good example
[quote name="Souffle of Pain"][quote name="fabio"][quote name="Souffle of Pain"]But someone point out the games where I get to be racist and homophobic. In fact, someone point out a single game that was published recently where there is racism or homophobic slurs. [/quote] In a game set in turn of the 20th century America, where slavery still exists for both blacks and Irish(?!), the designers were such spineless pussies that you only hear a slur once the entire time,"coolie", which for some reason is used in reference to an Irishman.[/quote] The language in Django Unchained, which the Acamdemy liked so much they gave QT an award for best screenplay, has brutal language. Adults knew what they were getting into. QT knew that for every teenager that couldn't belieeeeeeeeeeeeve what they were hearing (and who would ban you on their forum if you spoke that way) there would be 100 adults that would "get it." It's not even about having to trust your audience. QT knows that there are hundreds of thousands of adults out there. His audience doesn't have time to get offended on tumblr. They have to go to their jobs. So I think that Ken doesn't believe that there are enough adults out there for him to also speak as one adult to another. If he used brutal language (not to disparage "coolie," I will be using that in everyday conversations, and thank GOD Ken has shined a light on how bad the Irish had it) he knew that most of the critics of his games would be too immature and too stupid to understand why. But I also get the sense that he wouldn't put that sort of language in his game that is essentially ABOUT racism because it also makes him uncomfortable. He's like Jimbo Wales, one of those guys that considers himself worldly but doesn't actually have any goddamn balls. Ken would be in a situation where that language would be flying around all day as people tested his masterpiece. (I didn't mean for this to be another thread about how I dont care for all of Ken Levine's games, but he really does fit) But there is also a point way too fine for Nathan Grayson. Django Unchained depicts racism. It itself is not racist. 12 Years a Slave depicts racism. It itself is not racist. On the other hand, Commando does not depict racism but Arnold's character is kind of intolerant at the beginning, when he is talking to his daughter about Boy George. Having established being intolerant, versus depicting intolerance, Nathan is saying that there are loads of racist video games. He can't stop talking about it. But the truth is, there aren't even any that <i>depict</i> racism! Did Wolfenstein 2009 even have the boss monster say anything as mild as, "I guess your Jewish lawyer couldn't get you out of this prison-castle?" Is there a single Anne Frank crack? No and no. There aren't. And it features Nazis. Everywhere. In video games, you have this amazingly immature situation where you have games about racism (Wolfenstein, BioShock Infinite) <i>without depicting racism.</i> The people making games are babies. They are scared and they are cowards. The people writing about them and doing interviews are more childish than that. Perhaps it is for the best. The people making and writing these games have nothing to say about human rights. They don't fucking know anything. They went to Chicago once, or traveled abroad for two weeks one time. They are children sitting at the adults table, speaking to occasionally correct the adults about how we all wouldn't even be here if Pocahontas and Geronimo didn't save the pilgrims that first winter.[/quote]