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Re: Well since I've got some time, here's a revised draft.
[quote name="Jerry Whorebach"][quote name="Mischief Maker"]Call me a weirdo, but I say brawlers have more in common with Robotron than they do Street Fighter-style one-on-one fighting games. In brawlers the enemies don't try to mimic human opponents, they have set patterns of movement and attack. You are more than a match for any enemy in the game on an individual basis, the challenge comes from handling them in numbers with various combinations of enemy types while navigating an environment full of hazards. While you may have all manner of combination attacks and counters to unleash on a single hapless foe, the real game here is taking apart the entire mob of enemies without getting too torn up yourself in the process. Position and crowd-control are the top priority in brawlers. Think "Oldboy."[/quote] Final Fight is to Street Fighter as Breakout is to Pong, as Asteroids is to Spacewar, and as Doom is to Quake. It's an asymmetrical single-player parallel to a symmetrical multi-player game that neatly sidesteps and spinning piledrives the problem of simulating even a single human brain (something which I'm told we're still a few years off from?).[/quote]