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Gamerasutra
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Interwave 6 developers of Dark Matter
[quote name="jeep"]this is both interesting and terrible, imo. it turns out they had a kickstarter to continue functioning as a company, it failed, they laid everyone off and dumped the game on steam. the game causes this huge ruckus for being unfinished and their response was "welp the kickstarter failed, what do you want from us?" which is maybe the least professional thing since whatever ea did last week. <blockquote> "We had to make a decision," he tells me. "Either we polished up what we had, or just throw it in the bin, and that's it. We chose to keep everyone on for another two months, and use the money we had to make the game as complete as possible." At this point, Interwave got back in touch with Nuclear Dawn publisher Iceberg Interactive, in a last-ditch effort to secure a release for the game -- and although the studio was forced to let go of its staff, they managed to go ahead with a launch. The idea was that if sales picked up, Interwave would be able to hire its team back, and carry on as normal. Unfortunately, Beenen was not prepared for the case of the missing game ending. He admits that neither Iceberg nor management knew that the ending to the game was missing -- they were under the impression that everything was in order when the game was released. He calls it "total bullshit" that it was released in this state, and adds, "I want this to be solved... We need to fix it." There's now a small UK development studio working on a real cinematic ending that ties up the story, and this new ending is planned for release on Friday. </blockquote> so someone is paying for the game to be finished, but they're not paying the people who made it, and they're paying the new people to make a cutscene. consequently it got pulled from steam and gog and probably should stay that way[/quote]