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It's a boring, mechanical game.
[quote name="Gutsby"]The only part of it that has the capacity to express any kind of personality is the platforming - the rest of it are dull puzzles that hinge on the platforming. When the platforming turns out to be bad, it's no surprise people who are used to solving puzzles dislike it - puzzles are at their best when solving them emulates the instinctive ease of a fighting game - like in Tetris. It looks great, sure, but Jonathan Blow only Executive Produced that. And I'd rather read a few pages of A Lesson Is Learned But The Damage is Irreversible than play Braid again.[/quote]