Forum Overview
::
Jordan Weisman's Mechwarrior
::
this game is super tedious
[quote name="jeep"]I love the fasa tabletop games to death, but this has always been the problem with mechwarrior: the actual process driving a tank is boring, and driving a thing that has as many moving parts as a tank plus also has to walk like a person is hugely problematic game design-wise: turning takes so long it's like waiting for energy to recharge in a zynga game. in other games the players argue: do I need to bind a macro to 180 instantly or can I live with the .1 second delay on the mouse flip? this one they stayed so true to the tabletop it's just not exciting to play as a pvp-only title. you reading this post right now are already telegraphing your next move in-game <i>even if you haven't gotten it yet</i>[/quote]