Forum Overview
::
Gamerasutra
::
Re: They said they held on to enough people to ship it
[quote name="Ice Cream Jonsey"]Well, Activision cited the fact that Prototype 2 didn't create this huge franchise or something, so they were gonna cut a staff that had been making games since Brett Hull 96. Brett Hull!! The problem is that enough people got burned by how Prototype was that they were staying away from Prototype 2. Why did Prototype remain buggy? Because Activision wouldn't pay for a patch. Activision's OWN shitty decisions and the fact that they are cheap fucks caused them to come to the conclusion that the studio was doing something wrong. I can't think of a clearer example of the dumb fucks who can't actually do anything important remaining employed while the people who actually have some engineering discipline and can make shit are let go. Well, I'm also not thinking very hard at the moment, but it's still a pretty clear example. (OK, one more: they made an engine that can do some of the things that have eluded game makers for years. Every single person on the publishing side of things at Activision should have been shit-canned before they touched these guys.) ICJ[/quote]