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Roop Dirump's Oom Shnibble's Your're Full Of It
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Re: Oom Shnibble's Game Dev Diary V2.oh
[quote name="Mr. Kool"][quote name="Oom Shnibble"] I'm trying to think whether I want to keep it more of a story based game or incorporate elements of trading but the story I have in mind is kind of a Wall-E story of a lone droid exploring an almost empty area of the galaxy trying to figure out what has happened with only sporadic encounters with automated defences and non-advanced civilizations.[/quote] The web game Orbital Decay did something like that. You could go the route of picking up where Neuromancer left off with the AI getting brain-dumped into a crappy ship, only to find the advanced AI he was looking for damaged/broken. Please don't leave in the whole super-advanced race that disappeared a bajillion years ago. Trading could be simple too, like in Strange and Infinite Space, where it's a one-for-one trade for any item (regardless of value). -Mr. Kool[/quote]