Forum Overview
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Dragon Age 2
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Re: you have a point
[quote name="Jerry Whorebach"][quote name="jeep"]In a broad sense it was a point about speed, my three year old desktop runs circles around that xbox hardware and I didn't even spend $800 assembling it, but in specific I knew about the 3.2ghz speed and forgot about the multicore so my singling out of the cpu is stupid when what has improved since the xbox 360s release is everything else about PC hardware, especially things that would effect features like running significant simulation engines alongside the actual gameplay.[/quote] I understand what you're saying, that a console isn't the ideal platform for a complex simulation. For instance, consoles NEVER have enough memory - this is as true for the Xbox 360 (which launched with 512MB at a time when no one would have seriously considered building a gaming PC with less than twice that) as it was for the Sega Genesis. This has contributed to, among other things, an infuriating lack of persistence in the virtual worlds created by console games (screens full of baddies that re-appear every time you enter a level, cars in Grand Theft Auto that appear or disappear the moment you turn your head, everything that happens outside of dungeons in Bethesda games, etc). But by the same token, I can think of plenty of PC games designed to run on 16MB 486es that still exhibit more complexity than something like Dragon Age. At a certain point - and I think we probably passed this point with the <i>original</i> Xbox - it becomes increasingly difficult to blame certain developers' lack of ambition on hardware constraints, real as those constraints may be. Also, I like my knuckle-dragging jock box, it has Dead Rising on it :([/quote]