Forum Overview
::
Mischief Maker's Maker's Mark
::
Re: Mischief Maker's Indie Roundup: The Reboot
[quote name="Bananadine"]A month or two ago I tried X-COM for the first time, after having heard people gush over it for years and years. I knew almost nothing about it, and it made me mad almost from the start with its goddamned clunky old-game controls, and its presumption that I wanted to micromanage every stupid little thing. Then I played it some more and found out that the features that aggravated me belonged to the game's genre (turn-based "tactical" combat or whatever) and not really to the game itself, whose UI started to seem pretty clean and usable once I got used to the combat style. And after that my experience with X-COM only became better and better and I ended up loving it, notwithstanding that the version I played apparently has some <a href="http://www.ufopaedia.org/index.php?title=Known_Bugs#Difficulty_Bug">ridiculous bug</a> that prevents it from being played on any difficulty level other than the easiest one. Anyway I just tried Alien Assault and it felt the way X-COM felt to me during the short period when I hated it. Except it seems that this time, it <i>is</i> the UI's fault. And also, the graphics and the engine's performance are much worse than X-COM's were! How does one produce a framerate this low on a modern computer, with just a few dozen tiny sprites to draw? It's impressive! I can't come up with any positive note on which to end this quasi-review of Alien Assault, so instead I'll just say, go play X-COM if you haven't![/quote]