Forum Overview
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Forza Motorsport 3
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Critics would like racing games more without so much racing in them
[quote name="Jerry Whorebach"][quote name="<a href="http://www.crispygamer.com/gamereviews/2009-09-08/dirt-2-xbox-360.aspx">Crispy Gamer</a>"]Although the tiers get harder, as you drive, you can set the difficulty level however you want. For the casual set to whom the EA-ified presentation appeals, this will probably be a boon. But to those of us who don't mind having to develop a little skill, it's disappointing that Dirt 2 doesn't encourage a challenge. For instance, there's no incentive to drive with the full damage model (forgiving as it is), or to use manual transmission (would some game please reward me for this?), or to race from the cockpit view (which is particularly disappointing, considering all the lovely work that went into the interior views). The developer's last game, GRID, included in-game incentives for all these things. Dirt 2 does no such thing. If you want to race at the easiest level all the way through the game, Dirt 2 couldn't care less.[/quote] Look how rankled he gets at the very IDEA of someone who plays on easy mode making as much PROGRESS as he does on hard. It's not fair that he's over here, putting in all this backbreaking labour facing off against challenging AI from inside a nicely rendered cockpit, when someone else can get the same amount of "enjoyment" from sitting blankley in front of the TV. He even complains about not being REWARDED for shifting his own gears! Traditionally, racing games reward the use of manual transmission with the opportunity for more precise driving and quicker lap times. But who gives a shit about "driving" and "lap times"? He's in it for the fictional money and experience points![/quote]