Forum Overview
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Metal Gear Solid 3: Snake Eater
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Fabio enrages otaku
[quote name="bombMexico"]http://www.mmcafe.com/cgi-bin/forums/bbs/messages/10198.shtml Or at least with all the rage one can muster on a steady diet of pocky and non-movement. [quote name= "DarkZero"] I can't believe that someone would actually reset the game "instead of waiting out Alert Mode". All you have to do to cancel out alert mode is eliminate all of the guards around you and then hide. The other day, I actually saw three guards coming, hit each one with a tranquilizer dart right before they even saw me, and then just barrelled into all of them, knocking them unconscious. After that I just hid behind a tree and Alert Mode ended almost instantly. [/quote] See? All you need to do is find and kill absolutely everyone around you before they see you and the alert is ended instantly. Duh. Someone clearly isn’t putting enough work into their video game playing. [quote name="Mosquiton"] If you personally don't like putting in the effort avoiding detection or evading alerts (or learn how to do so in the first place), maybe it's just not your type of game. That reviewer would obviously be off playing Beyond Good and Evil, but not everyone has the same tastes right?[/quote] I think this is as close as these introverts get to calling someone a FAGGOT who sukcs COCK and is GAY. Its not as if he doesn’t have a point though. I think what hes working up the courage to say is that if cheesy dialogue, clunky controls, and awful gameplay have clearly and repeatedly shown you the game to be every shade of gay, then you should perhaps maybe stop playing if you please. Just in case you thought he had a half decent point [quote] I'd actually like healing to be more difficult by extension of being more logical. Why should Snake be able to stop time and step into some alternate, videogamey dimension to administer first-aid?[/quote] [quote] I'd like to see the player have to lean up against something and perform simple controller actions (say with the analog sticks) in real time to dig out a bullet with your knife, apply disinfectant, apply styptic, and what have you. Not only would it be really tense in an adverse situation, but survival instinct (this would make you vulnerable, obviously) seems like be a much better motivator than annoyance for gameplay purposes.[/quote] I’m liking this way of thinking. But it needs to be taken further. I want Snake to call in every one of the 5,000 codex messages by controlling the nerves and tendons in his hand (say with the analog sticks) on a rotary dialer. But Snake has pudgy fingers and the dial is slippery so he screws up a lot! The REALISM of it all is getting me hard. Instead of sarcasm and eyebrow raising, the rest of the board responded with [quote] I kind of played as if patching wounds took time, though. If I got shot up during an alert, I'd wait until I could clear the alert before I started stitching things up. Well, it was both for the "OMG LETS PRETEND IT TAKES TIME" reason and the fact that I'd just be patching more wounds if I didn't clear the alert.[/quote] and [quote] I'm glad to see that I'm not the only one who made up silly rules for themselves while playing Snake Eater. I used to do the same thing for no logical reason, and now I'm playing through the game a second time using only non-lethal means and wearing nothing but the tuxedo. Why? Because it's just that kind of game. It makes you ask yourself things like, "What if I played through the entire game with nothing but pants, a Croc Cap, and a shotgun?"[/quote] Because this game wasn’t nearly tiresome enough, it <i>forces</i> players to make it more boring and time-consuming. Sometimes when I’m playing Splinter Cell and President Palmer tells me to do something cool that involves killing and pistol whipping, I like to make silly rules and make believe he’s describing in detail how love can bloom on the battlefield. Also, instead of night vision goggles that go buh-WEEEEE when you put them on, Sam gets to wear a fucking crocodile head that totally isn’t retarded and in fact makes total sense. Is it really that long a wait for the next Splinter Cell to come out that anyone needs to be playing MGS3? [/quote]